"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = parseAnimationValue; const DIRECTIONS = new Set(['normal', 'reverse', 'alternate', 'alternate-reverse']); const PLAY_STATES = new Set(['running', 'paused']); const FILL_MODES = new Set(['none', 'forwards', 'backwards', 'both']); const ITERATION_COUNTS = new Set(['infinite']); const TIMINGS = new Set(['linear', 'ease', 'ease-in', 'ease-out', 'ease-in-out', 'step-start', 'step-end']); const TIMING_FNS = ['cubic-bezier', 'steps']; const COMMA = /\,(?![^(]*\))/g; // Comma separator that is not located between brackets. E.g.: `cubiz-bezier(a, b, c)` these don't count. const SPACE = /\ +(?![^(]*\))/g; // Similar to the one above, but with spaces instead. const TIME = /^(-?[\d.]+m?s)$/; const DIGIT = /^(\d+)$/; function parseAnimationValue(input) { let animations = input.split(COMMA); return animations.map(animation => { let value = animation.trim(); let result = { value }; let parts = value.split(SPACE); let seen = new Set(); for (let part of parts) { if (!seen.has('DIRECTIONS') && DIRECTIONS.has(part)) { result.direction = part; seen.add('DIRECTIONS'); } else if (!seen.has('PLAY_STATES') && PLAY_STATES.has(part)) { result.playState = part; seen.add('PLAY_STATES'); } else if (!seen.has('FILL_MODES') && FILL_MODES.has(part)) { result.fillMode = part; seen.add('FILL_MODES'); } else if (!seen.has('ITERATION_COUNTS') && (ITERATION_COUNTS.has(part) || DIGIT.test(part))) { result.iterationCount = part; seen.add('ITERATION_COUNTS'); } else if (!seen.has('TIMING_FUNCTION') && TIMINGS.has(part)) { result.timingFunction = part; seen.add('TIMING_FUNCTION'); } else if (!seen.has('TIMING_FUNCTION') && TIMING_FNS.some(f => part.startsWith(`${f}(`))) { result.timingFunction = part; seen.add('TIMING_FUNCTION'); } else if (!seen.has('DURATION') && TIME.test(part)) { result.duration = part; seen.add('DURATION'); } else if (!seen.has('DELAY') && TIME.test(part)) { result.delay = part; seen.add('DELAY'); } else if (!seen.has('NAME')) { result.name = part; seen.add('NAME'); } else { if (!result.unknown) result.unknown = []; result.unknown.push(part); } } return result; }); }